# KPet - A 3D desktop pet that works alongside Kimi Code.

**URL:** <https://forums.unrealengine.com/t/kpet-a-3d-desktop-pet-that-works-alongside-kimi-code/2753767>\
**Category:** Showcase\
**Tags:** unreal-engine, Showcase\
**Created:** [September 1, 2026, 9:36am UTC](https://forums.unrealengine.com/t/kpet-a-3d-desktop-pet-that-works-alongside-kimi-code/2753767 "2026-09-01T09:36:52Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Shpz](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/shpz/32/906490_2.png) [@Shpz](https://forums.unrealengine.com/u/Shpz)\
**Post date:** [September 1, 2026, 9:36am UTC](https://forums.unrealengine.com/t/kpet-a-3d-desktop-pet-that-works-alongside-kimi-code/2753767/1 "2026-09-01T09:36:52Z")

</div>

![KPetPoster](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/6/8/b68c27224c7595766bfb59c5aa00f78b32d4042b.gif)

**KPet** reads Kimi Code’s session and tool events, turning what happens in the terminal into the desktop character’s actions and states. It is both a companion pet and a handy Kimi Code session launcher: click a session to summon the terminal, or open Kimi’s Web UI in your browser.

**KPet** combines skeletal animation and control rigging with a **SWebBrowser** -powered UI layer for rapid Web-based iteration. It creates a seamless pipeline from **Coding Agents** like **Kimi Code** to desktop pet apps, rendered to your viewport via **SceneCapture2D**.

**Now, KPet is open source in github:**  
[https://github.com/shpz/KPet](https://github.com/shpz/KPet)
