# Keep sphere collision the same size when actor's scale changes

**URL:** <https://forums.unrealengine.com/t/keep-sphere-collision-the-same-size-when-actors-scale-changes/410766>\
**Category:** Blueprint\
**Tags:** actor, collider, unreal-engine, scale, Blueprint, question\
**Created:** [November 28, 2017, 3:59am UTC](https://forums.unrealengine.com/t/keep-sphere-collision-the-same-size-when-actors-scale-changes/410766 "2017-11-28T03:59:42Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Hemlock](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Hemlock](https://forums.unrealengine.com/u/Hemlock)\
**Post date:** [November 28, 2017, 3:59am UTC](https://forums.unrealengine.com/t/keep-sphere-collision-the-same-size-when-actors-scale-changes/410766/1 "2017-11-28T03:59:42Z")

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How do I make the sphere collision on an actor stay the same when the actor’s scale changes? Every time an event happens in my blueprint, the actor’s size increases by 20%. I want a collider around that triggers the event stay the same size. How would I do this?

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**Author:** ![anonymous\_user\_65497b60](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_65497b60](https://forums.unrealengine.com/u/anonymous_user_65497b60)\
**Post date:** [November 28, 2017, 4:08am UTC](https://forums.unrealengine.com/t/keep-sphere-collision-the-same-size-when-actors-scale-changes/410766/2 "2017-11-28T04:08:13Z")

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Change actor’s mesh or skeletal mesh, not Capsule component.

If you change Capsule component, others(included capsule) will follow that changing.

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**Author:** ![Hemlock](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Hemlock](https://forums.unrealengine.com/u/Hemlock)\
**Post date:** [November 28, 2017, 2:55pm UTC](https://forums.unrealengine.com/t/keep-sphere-collision-the-same-size-when-actors-scale-changes/410766/3 "2017-11-28T14:55:48Z")

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but then the actor goes through the floor
