Keep save games without a new package build over writing them?

Hey!

Going through the same, but on a quest 2 project.

Just to make sure,
What I take from this, is that if I do any changes to a project, before building it back to quest 2 and make sure I don’t override the Save Game already created in the device, I need to delete the save game file from the unreal project folder?

Is this confirmed or is there any new way to proceed about it?

Thank you!