I just want to absolutely verify this. For instance, if I took all the Paragon characters, stuck them in the Infinity Blade environments, threw in some assets from other free content examples and showcases, added a few assets I’d created myself, and then cobbled together a hodgepodge of gameplay elements, I could sell the resulting mess of a game? Not that I’d expect anyone to buy it, but still… Would that all be permissible?
Everything on the UE4 Marketplace can be used for commercial products, yes. =)
Look, while I’ve got your attention, you might be able to answer one other question I’ve been meaning to ask for a while. The FAQ says you can share marketplace assets with your ‘team’, but what exactly are the limitations on that? In my case, I’ve worked on a few projects with a friend of mine, who has a much, MUCH larger budget than me when it comes to marketplace assets, so I’ve had access to a wide range of assets. But we have a pretty ill-defined working relationship. Some projects are mainly his, some are mainly mine. What if we start working on a project together, but it evolves into something that’s 95% my work? Can I still use his assets? What if he publishes it under his company name, but I get the majority share of the revenue? Is it then technically his project, so the use of his assets is okay?