I’m developing a 4 local players videogame.
So there are 4 players in the same PC, with only one camera ( I disabled the splitscreen option) but I only have one xbox360 gamepad controller at the moment.
So what I want to do, to test my proyect as I develop it, is to have a function that allows me to switch from one player to another.
But I don’t want to posses other pawns, what I want to do is assign the gamepad to the other player. so I make sure, when I add 4 different controllers it will work perfectly too.
Problem is I’m still getting use to the structure of unreal 4, and I could use any tips, guide or posts refering to this topic, that can help me to start working on that function.
Thanks very much