Hello everyone!
I am currently working with a small game project and ran into a little issue. Using the First Person template there is already a state machine setup for the jump animation. The issue is that as soon as I do something in the game that plays another animation than Jump the Jump animation itself stops working. As an example. I have a pickup animation in the game which fires when I press the E button, here is a screengrab to show you:
The jump animation works perfectly fine when I start the game but as soon as I use another animation such as the pick up animation the Jump stops working and I cannot figure out how.
Thanks!