Journeyman's Minimap - Code Plugin for Minimaps and Fog of

Thank you for this bug report! I’ll patch this for 4.19 and 4.20 when 4.20 comes out.

For now, the render target dimensions are always square. I understand this is not ideal for long buildings. If you assign a background texture (not render target), it should properly stretch but I understand that its hard to prepare such a texture if the render doesn’t have the same layout. I will look into this in the future.