Metahuman parametric system compatible. High quality hero real-time assets. Ready for high-end interactive experience.
Original design and work of a mecha style fieldsuit outfit. A futuristic cyborg bodysuit design for elite combat. Inspired by sci-fi anime, with a focus on a sleek, yet highly functional combat-ready appearance.
Technical information:
· Body Types Supported: Parametric clothing scalable size fitting.
· Metahuman Skeleton Support: Yes
· All meshes are created in quads.
· All meshes has UV.
· The 4K texture maps are based on UV.
· Adjustable material instance parameters in the runtime of metahuman creator.
· Sim and render meshes are included on the jersey and shorts. Chao cloth physics is applied in part of the garments. (hem level of the jersey shorts)
· LOD0 triangles = 56286, vertices = 28184, material slot = 4.
· Auto generated LOD1, 2, 3 is included in mhpk asset.
What’s included:
· Metahuman package asset (.mhpk) of the full look.
· Additional FBX render mesh in quads.
· Additional 4K texture images for Basecolour, Normal (directX) and OccusionRoughnessMetallic based on UV.
Thank you very much, please feel free to message me if you have any questions.