Team Name: TNG
Team Members: A donut
Game Name: KoiKoi
Description: You are a Koi fish, in a Koi pond. Tired of your surroundings, you decide to eat other fish to grow bigger and reach bigger ponds. But every new pond you reach you end up being the small fish all over again. Don’t stop on your way to the top.
Controls:
Forward: W
Reverse: S
Turn Left: A
Turn Right: D
Jump: Spacebar
Pause: P
Eat fish smaller then you to grow bigger, but look out for bigger fish who can eat you!
Gamepads should work with the Dpad and left joystick, with bottom face button being jump. Didn’t get to test it, don’t have a gamepad.
Thoughts: This is the first game I’ve made in UE4, didn’t go into this game jam knowing much of UE4 so I took this as an opportunity to test a lot of things out. I probably spent just as much time this weekend working on the game as I did watching tutorials and reading the documentation. I wish I could of accomplished more. The collisions need work, the fish AI is as basic as possible, and the controls are too loose. I could go on and on about the things I didn’t accomplish that I wanted too. That being said, I finished something to a point, and I learned a lot along the way. So I’m glad I went through the panic that was this weekend. It was a fun time and I’ll look forward to the next one.