I’m trying to resolve jagged edges on cinematic movie render queue renders. Currenlty on 4.26 but could revise to 4.27 or 5 if improvements have been made.
I’ve testing going through various samples, temporal/spatial changes, NONE/temporalAA/etc, screensize, adding r.TemporalAASamples = 128 when switching to TAA, and many more efforts.
I can get OK outputs with TemporalAA (+ console samples) in HD, but it all falls apart at 4K despite increasing sample counts. Everything I have tried with NONE is very poor on blades of grass (see below).
Could someone kindly share some thoughts on improving renders – particularly for 4k? I have a 3090 (2 if helpful). Thanks
Temporal AA here (decent):
AA None (128+ samples - not good - notice grass blades):