I've recently been trying to make an Inventory System for a Survival game and was wondering how to make specific slots for items to go into.

So currently I have it so that each item picked up will go into a wrap box as a widget using the actor class, an image, and the stack amount. I was wondering how I could make a set amount of slots for the items to go into and how I would be able to see each slot like how every survival game has their inventory setup.