Ittokami - Interactive Health System

This Asset Pack was developed to enhance immersion and interactivity in games, offering a robust set of essential systems for survival, RPG, or action games. Key features include:

Introducing: https://www.youtube.com/watch?v=BkMJQu1J9vI

Complete Health System: Manages hit points with support for both direct and gradual damage, with easy customization.

Healing Mechanics: Items or actions that restore the character's health, supporting different recovery methods.

Object Interactions: Interactive system allowing players to take damage from objects.

Modular and Optimized Structure: Easy to adapt and expand according to the project's needs. Ideal for developers looking to save time while implementing core mechanics with flexibility and performance.

Technical Notes:

  • Optimized and Easy-to-Edit Blueprints: Designed for quick adjustments and customizations based on project requirements.

  • Customizable Fall Damage System: Configure fall parameters for different heights and impact levels.

  • Flexible Healing Blueprint: Precisely define the amount of health restored by each item or event.

  • Adjustable Proximity Damage: Perfect for hazardous zones, enemies with damaging auras, or contaminated areas.

  • Configurable Proximity Healing: Create passive recovery zones or field support devices.

  • Simple Integration with HUD, Materials, and Enemies (MOBs): Easily applied to interfaces and visual elements, with modular support for characters and environments.