This Asset Pack was developed to enhance immersion and interactivity in games, offering a robust set of essential systems for survival, RPG, or action games. Key features include:
Introducing: https://www.youtube.com/watch?v=BkMJQu1J9vI
Complete Health System: Manages hit points with support for both direct and gradual damage, with easy customization.
Healing Mechanics: Items or actions that restore the character's health, supporting different recovery methods.
Object Interactions: Interactive system allowing players to take damage from objects.
Modular and Optimized Structure: Easy to adapt and expand according to the project's needs. Ideal for developers looking to save time while implementing core mechanics with flexibility and performance.
Technical Notes:
Optimized and Easy-to-Edit Blueprints: Designed for quick adjustments and customizations based on project requirements.
Customizable Fall Damage System: Configure fall parameters for different heights and impact levels.
Flexible Healing Blueprint: Precisely define the amount of health restored by each item or event.
Adjustable Proximity Damage: Perfect for hazardous zones, enemies with damaging auras, or contaminated areas.
Configurable Proximity Healing: Create passive recovery zones or field support devices.
Simple Integration with HUD, Materials, and Enemies (MOBs): Easily applied to interfaces and visual elements, with modular support for characters and environments.