I agree, in the beginning UE4 had a worse TAA than today, but still not optimal,
believe me or not but I prefer FXAA over TAA in most of my scenes…
they really need to improve TAA, if they managed to remove the blurriness and ghosting from TAA, then Epics TAA would be a revolution of all AA options out there
in the mean time, they should give us options, just saying…