Hi,
thanks for the response! Increasing the trace distance did not help (I tried 100k) . I am not trying to make the turret look at where the mouse clicks, that is just so i can show my problem with the trace. My end goal is like this: Imagine a little X in the middle of the screen, I want my turret to aim at that point in 3d space. So for example if I am looking straight at a cube, I want the turret to face the cube.