I’ve been having plenty of issues with the explode blueprint in 4.23. I’ve followed the online instructions which doesn’t help with the predictability.
Within the same project level.
Sometime it doesn’t work at all.
I managed to get it to work once, played it and it still worked. Saved it and reopened it and when I clicked either the view initial or explode it lived up to its name and exploded everywhere (like a tornado passed through it ).
I don’t know if this is a possible bug or something wrong with my project but I have tried setting one up in the sample scene with varying, if any, results.
Any help would be much appreciated