Issues with Chaos Solver setup not working as per documentation in 5.0.3

Hi, does anyone know what the setup is for custom Chaos Solvers in 5.0.3? Documentation has it just added to the scene and referenced in a geo collection, but doing that results in no breaks on the collection.

I saw that the solvers have been improved in UE5-main but this is for a marketplace asset pack so I have to work on the latest release. Keen to optimize but other than the chaos solver, it seems like the only real way is to reduce the number of bones in a geo collection and that’s not ideal for effect and quality.