# Issues attaching objects in Sequencer

**URL:** <https://forums.unrealengine.com/t/issues-attaching-objects-in-sequencer/358560>\
**Category:** Cinematics & Media\
**Tags:** unreal-engine, question\
**Created:** [May 25, 2016, 5:09pm UTC](https://forums.unrealengine.com/t/issues-attaching-objects-in-sequencer/358560 "2016-05-25T17:09:07Z")\
**Posts on this page:** 4\
**Page:** 2

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**Author:** ![Seraph\_Fawkes](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Seraph\_Fawkes](https://forums.unrealengine.com/u/Seraph_Fawkes)\
**Post date:** [September 10, 2024, 10:24am UTC](https://forums.unrealengine.com/t/issues-attaching-objects-in-sequencer/358560/21 "2024-09-10T10:24:59Z")

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So I’m having issues with relative/world transform keys with attach track in 5.3. It’s quite heartwarming, that I’m not the only one.

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**Author:** ![Leomerya12](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/leomerya12/32/926321_2.png) [@Leomerya12](https://forums.unrealengine.com/u/Leomerya12)\
**Post date:** [January 15, 2025, 12:25am UTC](https://forums.unrealengine.com/t/issues-attaching-objects-in-sequencer/358560/22 "2025-01-15T00:25:38Z")

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Is there no official fix for this?

Even with “Preserve Current” the world position is set to 0, 0, 0.

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**Author:** ![acidarts](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@acidarts](https://forums.unrealengine.com/u/acidarts)\
**Post date:** [January 31, 2025, 4:09pm UTC](https://forums.unrealengine.com/t/issues-attaching-objects-in-sequencer/358560/23 "2025-01-31T16:09:58Z")

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Up please. We have this bug where the object attached suddenly change its rotation during animation on the sequencer.

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**Author:** ![Grimgorkos1](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/grimgorkos1/32/551445_2.png) [@Grimgorkos1](https://forums.unrealengine.com/u/Grimgorkos1)\
**Post date:** [July 31, 2026, 9:39am UTC](https://forums.unrealengine.com/t/issues-attaching-objects-in-sequencer/358560/24 "2026-07-31T09:39:56Z")

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To anyone wondering, when you click the **Attach+** option in the sequencer you’ll get a list of actors in your scene. Before you select anything, **scroll all the way to the bottom of the list.**

There you’ll find **“Attach Options”** with the default set to “None”. Set this to **“Preserve All”**.

Ensure you’re on the start frame from where you want the attach to trigger before then finally applying the attach.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/a/0/fa04de6174d62339ec130f6adf821d6dc0ce071f.png)

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