Hey all, thought I would make a hide & seek game for VR because it’s something I want and I figured it would be relatively straightforward
I have implemented my line trace as follows
This works like a charm when playing with mouse/keyboard, but when I test it in VR, it seems far less reliable. Sometimes it won’t see any actors, sometimes it prints the string of the actor behind the actor I’m looking at.
I tried setting the draw debug type to persistent, and one of the issues seems to be that the LineTrace isn’t completely aligned with the view being shown in the HMD? I was also wondering if it was possible to leave a debug trace of the HMD itself?