Howdy NToss,
Thank you for reporting this issue. I have attempted a quick repro of this issue and have been unsuccessful. Here are the steps that I tried when trying to reproduce this error:
- Opened a new template project
- When the level loaded, I right clicked in the content browser and created a new level.
- I saved all from the file dropdown.
- I double clicked on the new level to open it.
- In the level i added a directional light and a static mesh plane (So my character would not just continue falling)
- I made sure to rebuild lighting. then saved all levels again
- I went into the project settings, under the Edit tab, and selected the Maps and Modes subsection
- I changed the Game Default Map and the Editor Startup Map to the new level that was created
- I closed out of project settings and saved once again.
- I then packaged a Development and a Shipping build of my project
- I then deployed to a iPhone 5s OS 7.1.1
After completing all of these steps, i was unable to see any difference between packaged projects. Please let me know if there are any additional steps that you may have used when you saw your error.
Thanks and have a great day!