# Issue with foliage shader complexity

**URL:** <https://forums.unrealengine.com/t/issue-with-foliage-shader-complexity/456129>\
**Category:** World Creation\
**Tags:** unreal-engine, Foliage, question\
**Created:** [September 28, 2019, 8:54am UTC](https://forums.unrealengine.com/t/issue-with-foliage-shader-complexity/456129 "2019-09-28T08:54:25Z")\
**Posts on this page:** 1\
**Page:** 2

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**Author:** ![vanlacke](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@vanlacke](https://forums.unrealengine.com/u/vanlacke)\
**Post date:** [October 19, 2019, 2:02am UTC](https://forums.unrealengine.com/t/issue-with-foliage-shader-complexity/456129/21 "2019-10-19T02:02:10Z")

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Someone made contact and I was able to show the problem, the bug report was logged here: [Unreal Engine Issues and Bug Tracker (UE-81929)](https://issues.unrealengine.com/issue/UE-81929)

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