# Issue UE-81864 marked as Won't Fix without explanation

**URL:** <https://forums.unrealengine.com/t/issue-ue-81864-marked-as-wont-fix-without-explanation/457056>\
**Category:** Blueprint\
**Tags:** event-dispatcher, recompile, unreal-engine, question, Blueprint\
**Created:** [October 17, 2019, 9:44am UTC](https://forums.unrealengine.com/t/issue-ue-81864-marked-as-wont-fix-without-explanation/457056 "2019-10-17T09:44:18Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Madlions](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Madlions](https://forums.unrealengine.com/u/Madlions)\
**Post date:** [October 17, 2019, 9:44am UTC](https://forums.unrealengine.com/t/issue-ue-81864-marked-as-wont-fix-without-explanation/457056/1 "2019-10-17T09:44:18Z")

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I made a bug report for issue UE-81864, yet in just a day it is marked as “Won’t Fix” without any developer explanations. This issue is really troublesome and force me to keep recompiling several blueprints each time a simple change was made to a single related blueprint.

Can I ask why this decision was made?
