I have a NPC blueprint but i cannot seem to cast to it
If i use get player character it comes back cast failed
Anything else i try comes up with warning or error.
It has a parent class of Character
Your problem is hidden in your question
NPC = non player character, if you did this:
it’s always going to fail unless you are actually controlling the NPC with the player controller. This call always give you the character you’re currently controlling.
If you want references to NPCs, try: