Thank you Ender, I’ll pass this along.
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Hey Ender,
This is based on normal FN Creative behavior that exists today. The reason you can’t undo it in UEFN is because the reasoning for the deletion wasn’t a direct action done in UEFN (it was a side effect of deleting the floor). You can only undo things that are done within the UEFN editor.
But this is definitely a notable problem and we’ll discuss how to make this more intuitive.
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