Things were different back then, you had to pay insane money to get access to source of other engines.
Now developers can look at source UE4 or CE and decide is it feasible to extend current engine or better to create your own
Things were different back then, you had to pay insane money to get access to source of other engines.
Now developers can look at source UE4 or CE and decide is it feasible to extend current engine or better to create your own