Is UE 5.6 fps template aim down body mesh clipping going to be fixed anytime soon?

Looking through the UE5.6 true first person sci-fi fps template I noticed if you look/aim all the way down the character model’s arms clip into its body mesh. Is there a scheduled fix planned? Could use an aim offset!
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May as well ask your Lord of Blades for help. I think you actually have more chance than with epic.

Consider this. Back in ue4 the 3rd person character has some real issues where the only thing making it work is runtime retargeting - 12 years or more have gone by and guess what? No one fixed it.

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You don’t think they will fix the new template? I’d think being an official template that they’d fix that.

Generally, they never fix anything after release unless it is majorly wrong. Like crash the engine wrong…

But I would love to be proven wrong by epic…