# Is This Lag Usual?

**URL:** <https://forums.unrealengine.com/t/is-this-lag-usual/62422>\
**Category:** Blueprint\
**Tags:** unreal-engine\
**Created:** [April 28, 2016, 2:06pm UTC](https://forums.unrealengine.com/t/is-this-lag-usual/62422 "2016-04-28T14:06:16Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![OptimisticMonkey](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/optimisticmonkey/32/906571_2.png) [@OptimisticMonkey](https://forums.unrealengine.com/u/OptimisticMonkey)\
**Post date:** [April 28, 2016, 8:50pm UTC](https://forums.unrealengine.com/t/is-this-lag-usual/62422/10 "2016-04-28T20:50:50Z")

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The best approach to double-jumping is to extend the existing character movement jump using c++ - here is a great example:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

Happy Coding 🙂

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