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Is this even possible? multi-camera cinematic blending to gameplay and vice versa

I have no idea if this is even possible but I’ve tried to breakdown exactly what I’m trying to achieve below.

  • The players are watching a sequence that follows 4 vehicles as they make their way down a path.
  • At any point, the players can press a key/button and take control of the lead vehicle (the players character) and drive said vehicle as they wish.
  • Following this blend into gameplay, they can then press a button/key/menu widget, that allows them to resume the sequence that was originally playing, updated from their current position on the map.

Does anyone know if this is even possible with blueprints?

I’ve got some experience blending cinematics to gameplay but I can’t seem to find any detailed tutorials on how to do it in reverse, and especially not with a multi-camera cinematic like I’m using.

Any help is welcome