Is this a UE5 bug? "Use Emissive for Static Lighting" checkbox not working

Hi ClockworkOcean :slight_smile:

Yeah, I’m trying other things as well. I tried that tickbox as well, and few other settings as well. I even tried this shader setup, when my previous one didn’t work. Extra info:

  • I don’t want to use custom stencil, because first of all its time consuming if done for multiple objects

  • I looked at documentation page as well, and its not updated for UE5 for this specifically

  • Watched a bunch of tutorial on youtube, all of them teach how to turn it on, but none has turning it off, when using realtime lighting/lumen/ue5.