Is there any way to freely change the dimensions of a character's hitbox

Hey @LyxieGameDevAcc! Welcome to the forums!

Unfortunately what you’re running into has no fix. “Character” is a more specific form of pawn, so it is allowed far less freedoms. Much of its components cannot be modified without extensive C++ changes, to the point where just using a pawn is EXTREMELY warranted.

Have you tried the Floating Pawn Movement Component? Also check out the Mover 2.0 Plugin!

Hope this helps you decide what to do.

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