# Is there any way to crash your game on your own

**URL:** <https://forums.unrealengine.com/t/is-there-any-way-to-crash-your-game-on-your-own/470323>\
**Category:** Getting Started & Setup\
**Tags:** crashes, player-rotation, unreal-engine, crash, UE4, question\
**Created:** [August 26, 2020, 12:20am UTC](https://forums.unrealengine.com/t/is-there-any-way-to-crash-your-game-on-your-own/470323 "2020-08-26T00:20:11Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Player\_003](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Player\_003](https://forums.unrealengine.com/u/Player_003)\
**Post date:** [August 26, 2020, 12:20am UTC](https://forums.unrealengine.com/t/is-there-any-way-to-crash-your-game-on-your-own/470323/1 "2020-08-26T00:20:11Z")

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I want to my game crash when player enter is one room so is there any way to do it?

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**Author:** ![Okarii](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Okarii](https://forums.unrealengine.com/u/Okarii)\
**Post date:** [August 26, 2020, 1:33am UTC](https://forums.unrealengine.com/t/is-there-any-way-to-crash-your-game-on-your-own/470323/2 "2020-08-26T01:33:33Z")

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if you mean actually close the game, you should be able to just call the quit game node.

[https://docs.unrealengine.com/en-US/BlueprintAPI/Game/QuitGame/index.html](https://docs.unrealengine.com/en-US/BlueprintAPI/Game/QuitGame/index.html)

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**Author:** ![Okarii](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Okarii](https://forums.unrealengine.com/u/Okarii)\
**Post date:** [August 26, 2020, 1:36am UTC](https://forums.unrealengine.com/t/is-there-any-way-to-crash-your-game-on-your-own/470323/3 "2020-08-26T01:36:13Z")

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There is also the console command EXIT you can call

![311400-exit.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/5/0/75028b1550a3644b4a17e2842fd2f9ef692fce44.jpeg)

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**Author:** ![Marcis](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/marcis/32/1103070_2.png) [@Marcis](https://forums.unrealengine.com/u/Marcis)\
**Post date:** [August 26, 2020, 9:27am UTC](https://forums.unrealengine.com/t/is-there-any-way-to-crash-your-game-on-your-own/470323/4 "2020-08-26T09:27:07Z")

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Low entry extended standard library (free) has a crash node in it.

![311424-crash.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/8/1/c81c1ac7479d0dcb9603d7521058a51a541ece44.png)

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**Author:** ![JediKnightChan](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jediknightchan/32/1156960_2.png) [@JediKnightChan](https://forums.unrealengine.com/u/JediKnightChan)\
**Post date:** [December 4, 2025, 10:15pm UTC](https://forums.unrealengine.com/t/is-there-any-way-to-crash-your-game-on-your-own/470323/5 "2025-12-04T22:15:55Z")

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``debug crash`` in console

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**Author:** ![Shmoopy1701](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/shmoopy1701/32/1194536_2.png) [@Shmoopy1701](https://forums.unrealengine.com/u/Shmoopy1701)\
**Post date:** [December 5, 2025, 12:56am UTC](https://forums.unrealengine.com/t/is-there-any-way-to-crash-your-game-on-your-own/470323/6 "2025-12-05T00:56:49Z")

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deliberately reference a null pointer?
