Is there any way I can use an HDRIBackdrop but set the background invisible (keeping the lighting)?

That’s a project setting. Normally, you just turn this off

But there’s a bug in 5, it just ignores this.

A lot of people are having success with putting a post process volume in the scene and turning it off there.

I found the only way ( at the moment ) is to edit the PP component on the camera used during gameplay… :yawning_face:

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