I am not a graphics engineer but my assumption is that the answer is the same… we’re most likely talking kilobytes here. If you need to reduce your memory consumption you will have to look at the texture assets used by the materials.
I am not a graphics engineer but my assumption is that the answer is the same… we’re most likely talking kilobytes here. If you need to reduce your memory consumption you will have to look at the texture assets used by the materials.