I am looking for a ray/path tracing renderer which can produce images based on my UE4 scene and have been searching the web for quite a while.
Today I saw the Unity twitter account announced Otoy Octane renderer preview today:
For Unreal Octane plugin, the only news I can find is some discussion dated back to 2014. Previous news said OctaneRender will support both Unreal and Unity, but it seems not the case?
Anyone knows the progress of the Octane support for Unreal? Or is there any other path/ray tracing renderer I can use together with Unreal?