# Is there any detailed Documentation for the ShooterGame Example?

**URL:** <https://forums.unrealengine.com/t/is-there-any-detailed-documentation-for-the-shootergame-example/330013>\
**Category:** Blueprint\
**Tags:** unreal-engine, UE4, CPP, Blueprint, question\
**Created:** [August 26, 2015, 6:23pm UTC](https://forums.unrealengine.com/t/is-there-any-detailed-documentation-for-the-shootergame-example/330013 "2015-08-26T18:23:51Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![eagletree](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@eagletree](https://forums.unrealengine.com/u/eagletree)\
**Post date:** [August 26, 2015, 6:59pm UTC](https://forums.unrealengine.com/t/is-there-any-detailed-documentation-for-the-shootergame-example/330013/3 "2015-08-26T18:59:27Z")

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This tutorial on adding in a third person functionality was helpful to me to get in and start working with C++ on Unreal. There are many “answers” where people discuss this tutorial if I recall, those cover bringing the tutorial up to date as it it doesn’t match the current UE4 rev. It’s not at the level of constructing a detailed level, just manipulating the code, but possibly still useful in getting your feet wet so (as Devero says) you can start reading the code and learning.

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

There is one other minor tutorial on it in the Wiki under the S category.

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