I assumed it did that. I know this can be a problem for infinite runners or games that are large in general. KSP had a talk on it, so I’m familiar with the problem.
Unfortunately I don’t have an immediate answer, sorry about that.
I assumed it did that. I know this can be a problem for infinite runners or games that are large in general. KSP had a talk on it, so I’m familiar with the problem.
Unfortunately I don’t have an immediate answer, sorry about that.