# Is there a way to take my Blueprint's exposed variables and rearrange them and/or separate them in their own categories? As it stands their order is bound to be, well out of order

**URL:** <https://forums.unrealengine.com/t/is-there-a-way-to-take-my-blueprints-exposed-variables-and-rearrange-them-and-or-separate-them-in-their-own-categories-as-it-stands-their-order-is-bound-to-be-well-out-of-order/351928>\
**Category:** Blueprint\
**Tags:** unreal-engine, defaults, Blueprint, question\
**Created:** [March 27, 2016, 12:33pm UTC](https://forums.unrealengine.com/t/is-there-a-way-to-take-my-blueprints-exposed-variables-and-rearrange-them-and-or-separate-them-in-their-own-categories-as-it-stands-their-order-is-bound-to-be-well-out-of-order/351928 "2016-03-27T12:33:06Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Unisink2020](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Unisink2020](https://forums.unrealengine.com/u/Unisink2020)\
**Post date:** [March 27, 2016, 12:33pm UTC](https://forums.unrealengine.com/t/is-there-a-way-to-take-my-blueprints-exposed-variables-and-rearrange-them-and-or-separate-them-in-their-own-categories-as-it-stands-their-order-is-bound-to-be-well-out-of-order/351928/1 "2016-03-27T12:33:06Z")

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As it stands their order is bound to be, well out of order…

[![](https://d3kjluh73b9h9o.cloudfront.net/original/3X/c/a/ca9ab42200258ca500b9c1c53d9a150755f3d392.jpeg) ](https://i.imgur.com/qx83TTZ.jpg)

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**Author:** ![BrUnO\_XaVIeR](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/bruno_xavier/32/1110230_2.png) [@BrUnO\_XaVIeR](https://forums.unrealengine.com/u/BrUnO_XaVIeR)\
**Post date:** [March 27, 2016, 12:51pm UTC](https://forums.unrealengine.com/t/is-there-a-way-to-take-my-blueprints-exposed-variables-and-rearrange-them-and-or-separate-them-in-their-own-categories-as-it-stands-their-order-is-bound-to-be-well-out-of-order/351928/2 "2016-03-27T12:51:41Z")

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They follow the order you declare them in C++ code.  
To make them part of a group, in UPROPERTY() body you can add

> category = “group name”.

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**Author:** ![Kilrogg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Kilrogg](https://forums.unrealengine.com/u/Kilrogg)\
**Post date:** [March 27, 2016, 4:04pm UTC](https://forums.unrealengine.com/t/is-there-a-way-to-take-my-blueprints-exposed-variables-and-rearrange-them-and-or-separate-them-in-their-own-categories-as-it-stands-their-order-is-bound-to-be-well-out-of-order/351928/3 "2016-03-27T16:04:25Z")

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If they are blueprint variables you can drag and drop them to rearrange their order (unless they are inherited variables, in which case you need to do it in the parent). You can change their category name in the Details pane with the variable selected. Just type something in there to create a new category.

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**Author:** ![mistercardenas](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/mistercardenas/32/1008660_2.png) [@mistercardenas](https://forums.unrealengine.com/u/mistercardenas)\
**Post date:** [November 14, 2024, 12:52am UTC](https://forums.unrealengine.com/t/is-there-a-way-to-take-my-blueprints-exposed-variables-and-rearrange-them-and-or-separate-them-in-their-own-categories-as-it-stands-their-order-is-bound-to-be-well-out-of-order/351928/4 "2024-11-14T00:52:36Z")

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thanks I didn’t know this, super helpful!
