Is there a way to stop the animation at certain time ?

In this video the character play the animation and move forward to specific location but after the animation finish it return back to starting point. How I prevent this character from falling back when animation finish ?

Hi, this snap back happens because root of your character stays in one place and only body is moving with animation. So actually your character stays in one place, but only visual part is moving.
There are multiple ways to fix this, for such complex animations usually we use root motion. If this animation has root motion and you enable it, then root of the character will move together with the animation, so your character will be standing in the final location at the end of the animation.

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Thanks., I dont create animations I get it from another source. Is there a way in Unreal to make root move with the character ?

I found it

In the Details panel, under the “Root Motion” section, enable the “EnableRootMotion” checkbox. This tells Unreal to use the root motion from this specific animation.