Is there a way to SET the "Overridden Light Map Res" value from the contruction script?


I want to be able to set the Overridden Light Map Res from the construction script, but all i found is a GET. And i understand this value is not meant to be changed from a blueprint, but i have a lot of objects to import in my level, and i already know the value i want to assign to each mesh.

So i there any way to modify that value automatically from a blueprint ?