Is There A Way To Make Player Actor Undestroyable? (overriding Destroy Actor function maybe)

Pictures have so small resolution, I can’t see nothing.

First you must be sure actor really was destroyed. You can use " EventActorDestroyed" (some like this, I not sure) and print event status.

Second. Check collision. You have big chance your actor fall down through floor. You will not see when he fall.