# Is there a way to keep the arrows of vector field visible in the game?

**URL:** <https://forums.unrealengine.com/t/is-there-a-way-to-keep-the-arrows-of-vector-field-visible-in-the-game/407191>\
**Category:** Blueprint\
**Tags:** vector-fields, unreal-engine, UE4, question, Blueprint\
**Created:** [October 17, 2017, 12:54am UTC](https://forums.unrealengine.com/t/is-there-a-way-to-keep-the-arrows-of-vector-field-visible-in-the-game/407191 "2017-10-17T00:54:27Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Evan7282](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Evan7282](https://forums.unrealengine.com/u/Evan7282)\
**Post date:** [October 17, 2017, 12:54am UTC](https://forums.unrealengine.com/t/is-there-a-way-to-keep-the-arrows-of-vector-field-visible-in-the-game/407191/1 "2017-10-17T00:54:27Z")

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I am new to the unreal engine. So far all I know is that I can create and visualize a vector field inside the particle system. I can only see the arrows when I edit in the particle system. When I put the object into the game, the arrows disappear and it only shows how the object is influenced by the vector field. I am wondering if there is a way I can keep these arrows visible when I play the game. Do you have any suggestions?
