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Is there a way to keep the arrow of the vector field visible in the game?

I am new to the unreal engine. So far all I know is that I can create and visualize a vector field inside the particle system. I can only see the arrows when I edit in the particle system. When I put the object into the game, the arrows disappear and it only shows how the object is influenced by the vector field. I am wondering if there is a way I can keep these arrows visible when I play the game. Any suggestions?