Is there a way to conform spline to landscape surface?

The spline component is supposed to conform to the landscape as long as its right on it and vice versa the terrain will lower and raise around the spline but it doesn’t show up in editor, run in simulate mode to inspect your road to see where you need make adjustments.

https://docs.unrealengine./latest/INT/Resources/ContentExamples/Landscapes/1_2/index.html