# Is there a way to automatically import updated assets?

**URL:** <https://forums.unrealengine.com/t/is-there-a-way-to-automatically-import-updated-assets/322416>\
**Category:** Asset Creation\
**Tags:** updates, unreal-engine, import, question\
**Created:** [June 19, 2015, 9:56pm UTC](https://forums.unrealengine.com/t/is-there-a-way-to-automatically-import-updated-assets/322416 "2015-06-19T21:56:00Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Matthew\_Hurley](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Matthew\_Hurley](https://forums.unrealengine.com/u/Matthew_Hurley)\
**Post date:** [June 19, 2015, 9:56pm UTC](https://forums.unrealengine.com/t/is-there-a-way-to-automatically-import-updated-assets/322416/1 "2015-06-19T21:56:00Z")

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So obviously, I’m going to doing most of my asset creation in something other than Unreal. Once I import an incomplete asset (a model with textures, for example), is there a way for Unreal to automatically replace the current asset with the changes from the new one? I’ll be exporting as an obj… it’d be nice if Unreal would link to that same obj file and re-import it to the same asset so that the asset has the latest geometry.

Is that already the way it works?

How do I need to setup my pipeline so that these kinds of changes are easier, rather than more difficult?

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**Author:** ![Matthew\_Hurley](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Matthew\_Hurley](https://forums.unrealengine.com/u/Matthew_Hurley)\
**Post date:** [June 20, 2015, 12:49am UTC](https://forums.unrealengine.com/t/is-there-a-way-to-automatically-import-updated-assets/322416/2 "2015-06-20T00:49:51Z")

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Yup… just right-click the asset and hit “Reimport.”

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**Author:** ![cignet](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@cignet](https://forums.unrealengine.com/u/cignet)\
**Post date:** [August 24, 2015, 7:07pm UTC](https://forums.unrealengine.com/t/is-there-a-way-to-automatically-import-updated-assets/322416/3 "2015-08-24T19:07:02Z")

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> **[Please turn off auto import by default](https://forums.unrealengine.com/showthread.php?61009-Please-turn-off-auto-import-by-default)**
>
> hey there, first of all: loving the new 4.7 features thus far and stability also made a great step forward! so thx for all that, good job! 🙂 BUT ^^ one feature that just bit us in the back really hard is the auto import feature. i can see why you...

This thread might help. I’m looking into the same thing.

> **[Unreal Engine 4.7 Released!](https://www.unrealengine.com/en-US/blog/unreal-engine-47-released)**
>
> Unreal Engvine 4.7 is our biggest release yet, with the power to render huge numbers of instanced objects in large worlds, beautiful rendering of leaves and foliage, HDR texture support, in-editor animation editing, along with hundreds of...

" Automatic Asset Importing "

This was added in 4.7, but I’m having issues with getting it to work atm.

Hopefully this helps.
