Is there a way to add a lamda to the UMG widgets events?

Thank you for the answer, Nick.

I’m currently keeping the design in UMG and the logic in UUserWidget derivative class, just as you said. However, I don’t use the Event Graph at all, so there is no point in declaring any UFUNCTIONs in my case. While I understand that your primary focus for UMG is to make it work with BP, it is very sad that you completely ignore cases, when someone wants to write logic in C++ and still use the UMG for design.

I’ve used to work in Unity before, and there wasn’t any problems with using their new GUI designer and still write logic in C#. It is very sad that UE is inferior to Unity in that matter…