Is there a proper way to replicate Chaos Vehicle?

Hello! I found a solution to properly replicate vehicle movement for the client, eliminating delays and stuttering. Simply change the Replication Angle Lerp value from 0.4 to 0, and it works perfectly!

:small_blue_diamond: Where to find this setting?

  1. Go to Edit → Project Settings
  2. In the left menu, navigate to Physics
  3. Scroll down to the Replication section
  4. Find Replication Angle Lerp and change its value from 0.4 to 0

This change disables automatic rotation smoothing, ensuring that the vehicle’s rotation is replicated instantly and without jitter between the client and server. :red_car::sparkles:

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