We created a mesh that is unique but wrapped to the Metahuman face vertices.
I am really stuck getting a DNA file out of it. Can someone help?
Greetings @Badmanjam
Welcome back to the Unreal Engine Community Forums! In regards to applying the Metahuman files, I’d recommend starting with something like the guide shown here Technical Guide To Linear Content Creation: Production. There’s a ton of information there that I think can help you with your issue. You’ll find links on everything from rigging to facial animations there. It’s a good read! I hope this helps!