Good points, ; and is perfectly understandable. Needless to say, I am glad that HighDPI support is now being worked on, as it’s made my life so much easier. Epic has also been very gracious to implement other bug fixes for mobile developers that would have been deemed “low priority”, and yet they still did it… and for that I am very grateful.
BTW, would you be able to direct me to make Launcher point to a HighDPI enabled Editor on Windows? Currently I’m just using a modified shortcut to UE4Editor.exe, which works, but I miss seeing launcher updates, etc.
Thanks!
~Adam