Is structured light supported by Reality Capture?

I am in the process of purchasing a rig for capturing assets around 4 feet in diameter. Some of the subjects we are attempting to capture can be very reflective and have black materials.

A suggestion our manufacturer suggested was the concept of Structured Lighting. I cant find any resource that flat out states that Reality Capture supports Structured Lighting. 

Is a structured lighting workflow supported by Reality Capture’s feature set? If so does anyone have a good resource for how that workflow inside of Reality Capture looks like?

Thanks!