# Is sound attenuation broken in UE5?

**URL:** <https://forums.unrealengine.com/t/is-sound-attenuation-broken-in-ue5/611747>\
**Category:** Audio\
**Tags:** unreal-engine, UE5-0, question\
**Created:** [July 22, 2022, 1:15pm UTC](https://forums.unrealengine.com/t/is-sound-attenuation-broken-in-ue5/611747 "2022-07-22T13:15:41Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![MrProvolowned](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/mrprovolowned/32/467585_2.png) [@MrProvolowned](https://forums.unrealengine.com/u/MrProvolowned)\
**Post date:** [July 22, 2022, 1:15pm UTC](https://forums.unrealengine.com/t/is-sound-attenuation-broken-in-ue5/611747/1 "2022-07-22T13:15:41Z")

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No matter what, I cannot get any type of sound to successfully play with attenuation set, either via assigning it to the sound cue or using override directly in component settings. Has anyone else had this issue? Happening for me for all sound types. 5.0.3 source build… Thanks!

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**Author:** ![MrProvolowned](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/mrprovolowned/32/467585_2.png) [@MrProvolowned](https://forums.unrealengine.com/u/MrProvolowned)\
**Post date:** [July 22, 2022, 2:23pm UTC](https://forums.unrealengine.com/t/is-sound-attenuation-broken-in-ue5/611747/2 "2022-07-22T14:23:00Z")

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Found the solution here. It was that ‘Looping’ was set up. You have to set it either in the sound source file (cue or meta) or click the looping checkbox in actor settings.

> [@Sound Attenuation NOT working](https://forums.unrealengine.com/t/sound-attenuation-not-working/446804):
>
> Hey!! I apologise if this has been asked, I did have a look before I posted and couldnt find an answer…i’m assuming is should be a simple thing lol, all i’m trying to do is use a sound wave/cue for a radio in my level, I tick the ‘override’ attenuation settings to change them to my liking, but no matter WHAT i do, when i press play to run through my level, the audio wont play…if i untick overide attenuation the audio plays just fine, but i am trying to imitate a radio so I need the audio to fade…

![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/7/4/1744002ba8f0ec3611d3c45d9915be6340cdf738.png)

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**Author:** ![fsprusokowski](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@fsprusokowski](https://forums.unrealengine.com/u/fsprusokowski)\
**Post date:** [June 5, 2023, 3:56pm UTC](https://forums.unrealengine.com/t/is-sound-attenuation-broken-in-ue5/611747/3 "2023-06-05T15:56:43Z")

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> [@MrProvolowned](#):
>
> signing it to the sound cue or u

This happened with me now. Thanks document the solution.
