So I’m making an endless runner and I’m thinking how I’m going to implement death animations. I can definitely make custom animations but I’m wondering if ragdolling would make things easier. Is ragdolling taxing on mobile? the ragdolling would happen for a second or two then the game will pause.
Hey there @MLGclark10001! From my experience it’s heavily dependent on device quality and the complexity of the physical asset. That said, the simplest answer is that I’d recommend stress testing on your target devices before making a decision, but light use shouldn’t have any issues unless you’re already hurting on the processing threads.
Thank you!
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